AI Insights · Timothy · April 2024
Top 5 2D Anime Games on Android in Australia: Q1 2024
Explore the performance trends of the top 5 2D anime games on Android in Australia during the first quarter of 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top 5 2D anime games on the Android platform in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared:
Legend of Mushroom from Joy Nice Games, released in early March, saw a significant increase in weekly revenue, peaking at approximately $56.2K in the final week of March. Weekly downloads initially surged to around 23K in the week of March 11 but dropped to about 5.6K by the end of the month. Active users followed a similar trend, rising to over 28K mid-month before settling at around 22.9K.
Left or right: Magic Dress up by ABI Games Studio, which launched in late February, did not generate any revenue throughout the quarter. However, the game experienced a spike in weekly downloads, reaching 17.7K in the last week of February, before stabilizing around 5.2K by the end of March. Active users mirrored this pattern, peaking at nearly 14K and then declining to about 8.4K.
Hero Wars: Alliance by NEXTERS GLOBAL LTD demonstrated a steady flow of weekly revenue, with a peak of $18.2K in late January and another high of $17K in the final week of March. Weekly downloads were modest, starting at 3.6K in early January and decreasing to around 1K by the end of March. Active users remained relatively stable, hovering between 5.3K and 7.5K throughout the quarter.
YoYa: Doll Avatar Maker from YoYa World, released in mid-2023, had minimal revenue, peaking at just $48 in the first week of January and dwindling to $1 by the end of March. Weekly downloads saw a high of 3.2K initially but gradually decreased to around 1K. Active users followed a similar trend, with a peak of 6.5K in early January, decreasing to approximately 3.5K by late March.
Color Fan - Color By Number by Casual World Studio maintained a consistent revenue stream, peaking at $388 in early March and ending the quarter at $356. Weekly downloads varied, with a low of 649 in late January and a high of 1.6K in mid-March. Active users showed steady growth, starting at 10K in early January and reaching over 11.4K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.